![]() So my question is really coming down to this. However when doing the math the multi-cannons "win" over the cannons because multicannons have more ammo and can do more damage total (ammo * damage per shot) than cannons and thus require less return trips to rearm. lasers to strip shields.Īs for the multi-cannons to finish their hull I know some people prefer cannons. my Viper Mk3 uses 2 x C1 Bursts while my FdL uses 2 x C2 Beams. Multicannons to finish them after shields are down.ĭepending on ship, your distributor and power the type of laser may vary. So I really need to ask this cause after tinkering around in ED Shipyard ( ) many times with different ships I seem to always end up with the same result when it comes to hardpoint selection. ![]() ![]() I know there PvP is a different approach primarily focused on the current meta. Disclaimer: This is regarding PvE combat. ![]()
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